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 Revised 60s trackpack V2.0 by FDsign

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Franšois Remmen
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PostSubject: Re: Revised 60s trackpack V2.0 by FDsign   Wed 1 Apr 2015 - 18:56

No

Same as in Trenton I overtook somebody before start finish while the green was given ( spotter says green green green )
so conclusion on that is you cannot overtake untill you crossed the start finish line also the pits is locked for about 2 laps under full course yellow ( 3 laps) which is pretty dull
Presume the settings can be adjusted for proper online racing
however this track is the same as we used with the transams last year in a open event , but we had a stand start i believe and it all worked fine.
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Franšois Remmen
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PostSubject: Re: Revised 60s trackpack V2.0 by FDsign   Tue 21 Apr 2015 - 18:05



Last edited by Franšois Remmen on Tue 21 Apr 2015 - 21:23; edited 1 time in total
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Alberto Iba˝ez
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PostSubject: Re: Revised 60s trackpack V2.0 by FDsign   Tue 21 Apr 2015 - 18:30

:slurp:

Was about time the buggy 70s Nordschleife got some love and attention :cowboy2:

Pity you can't fix many of the flaws and just do some improvements study

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Franšois Remmen
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Number of posts : 729
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PostSubject: Re: Revised 60s trackpack V2.0 by FDsign   Tue 21 Apr 2015 - 18:46

what are those flaws mate ,
we ran v1.0 in the 65 champ , believe it was ok
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Alberto Iba˝ez
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PostSubject: Re: Revised 60s trackpack V2.0 by FDsign   Tue 21 Apr 2015 - 18:54

The AI is horrible, the yellows are shown in several sectors even if you go flat through and there are loads of spots where you fall into the bottomless hole if you exit the road.

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Franšois Remmen
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Number of posts : 729
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PostSubject: Re: Revised 60s trackpack V2.0 by FDsign   Tue 21 Apr 2015 - 19:21

thanks for the quicky

it uses now a new AIW from motorfx his 75 update ( which will suit the DRM cars, especially the 935 porsches) and made a combo of it with the original 3 - 2 - 3 staring grid by JP aswell the rainreflects for the tarmac he made
drove about 100s of laps now with ai in historix and group C :slurp: with black only and full flag , mistakes are not made often by them but time will tell when we test
about those drop downs of course i can only made trees colliding like they should, but not all of them, need to explore where the most common areas are were people could drive off the earth
but it not happen if you drove tons of laps of it lol!
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Franšois Remmen
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PostSubject: Re: Revised 60s trackpack V2.0 by FDsign   Tue 9 Jun 2015 - 17:56

[img][/img]
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Alberto Iba˝ez
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PostSubject: Re: Revised 60s trackpack V2.0 by FDsign   Tue 9 Jun 2015 - 17:59

Old Zandvoort? Smile

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Robert Thurman
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PostSubject: Re: Revised 60s trackpack V2.0 by FDsign   Sun 14 Jun 2015 - 7:45

Bridgehampton?
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Jef Vannijlen
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PostSubject: Re: Revised 60s trackpack V2.0 by FDsign   Thu 18 Jun 2015 - 15:54

Ah yeah !! Turn up the volume !

https://youtu.be/XRFvi9F4lV8

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http://s1344.photobucket.com/user/Jeeve79/slideshow/SimRacing
Franšois Remmen
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Number of posts : 729
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PostSubject: Re: Revised 60s trackpack V2.0 by FDsign   Tue 23 Jun 2015 - 14:14

scratch Nobody interested here at HSO???? scratch
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Alberto Iba˝ez
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PostSubject: Re: Revised 60s trackpack V2.0 by FDsign   Tue 23 Jun 2015 - 16:00

Of course there is interest, but you haven't said anything for weeks after you showed the teaser Wink

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Franšois Remmen
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PostSubject: Re: Revised 60s trackpack V2.0 by FDsign   Wed 1 Jul 2015 - 15:02

First post updated..
Happy holidays and have a blast!!
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