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 R Factor F1 1988

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Tiago Malafaya
Chris Souter
6 posters
AuthorMessage
Chris Souter
Club Driver
Chris Souter


Number of posts : 84
Age : 53
Location : Kesgrave UK
Registration date : 2009-11-22

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PostSubject: R Factor F1 1988   R Factor F1 1988 Icon_minitimeMon 28 Dec 2009 - 18:51

Is there any chance HSO will run a series of this mod at any time in the future, or a one off race. I cant say that i have tried the mod but it does look nice, do any of you recommend it or does it just flatter to decieve?
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Tiago Malafaya
Racing Legend
Tiago Malafaya


Number of posts : 3384
Age : 46
Location : Porto, Portugal
Registration date : 2008-10-05

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PostSubject: Re: R Factor F1 1988   R Factor F1 1988 Icon_minitimeMon 28 Dec 2009 - 19:09

I didn't like it much when I tried, but I think I tried the early beta version, can't remember :D
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Sasha Sosnowski
Experienced Driver
Sasha Sosnowski


Number of posts : 219
Age : 34
Location : Warsaw, PL
Registration date : 2009-11-15

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PostSubject: Re: R Factor F1 1988   R Factor F1 1988 Icon_minitimeMon 28 Dec 2009 - 19:36

I think it's a pretty great mod, I enjoy it. However, when it comes to running a league, I'd recommend waiting for either the full F1 1985 (full turbo's), F1 1991, or CTDP F1 1994 (CTDP quality classic season) mods. Those will really be amazing to run in a league - something I will instantly sign up for Razz.
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Julien Lafon
Pro Driver
Julien Lafon


Number of posts : 676
Age : 47
Location : Marly la ville (95)
Registration date : 2009-11-12

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PostSubject: Re: R Factor F1 1988   R Factor F1 1988 Icon_minitimeMon 28 Dec 2009 - 21:10

au moins j'aurais droit à une Mc Laren...
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Karel Marciniszyn
Pro Driver
Karel Marciniszyn


Number of posts : 954
Age : 40
Location : Czech republic
Registration date : 2009-11-03

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PostSubject: Re: R Factor F1 1988   R Factor F1 1988 Icon_minitimeMon 28 Dec 2009 - 21:30

Sasha Sosnowski wrote:
I think it's a pretty great mod, I enjoy it. However, when it comes to running a league, I'd recommend waiting for either the full F1 1985 (full turbo's), F1 1991, or CTDP F1 1994 (CTDP quality classic season) mods. Those will really be amazing to run in a league - something I will instantly sign up for Razz.

I agree...I think that F1 1994 will be great...

or we can make our own scratch F1 1983?? Very Happy Smile Smile
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http://f-easter.webnode.cz/
Timo Vermeersch
Racing Legend
Timo Vermeersch


Number of posts : 1345
Age : 54
Location : Brussels
Registration date : 2009-08-11

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PostSubject: Re: R Factor F1 1988   R Factor F1 1988 Icon_minitimeSun 3 Jan 2010 - 12:50

I love the graphics of the 88-mod and, even if I'm not sure they are 100% accurate, the 1988 set of tracks by Carrera 4 are in my favourites.

However, the physics in the 88-mod never convinced me. It drives like it's on rails and then suddenly it snaps loose. It's on or off. There is no progressive loss of grip once over the limit but it just seems to offer too much grip in the first place and then it looses everything at once. Maybe that's realistic, but I don't think so.

I pray for the day that some physics guru would make good physics for it and maybe improve the sounds a bit, because it could then make a wonderfull mod.

Timo
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Sasha Sosnowski
Experienced Driver
Sasha Sosnowski


Number of posts : 219
Age : 34
Location : Warsaw, PL
Registration date : 2009-11-15

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PostSubject: Re: R Factor F1 1988   R Factor F1 1988 Icon_minitimeSun 3 Jan 2010 - 14:00

Well in response to rail-like grip and then snap oversteer, or snap loss of grip...that is what the 93 cars should feel like (maybe kind of unrelated, but worth noting nonetheless). But in general, this era of GP racing, maybe beginning in 88 saw the cars generating unbelievable amounts of grip that made the car feel like it was on rails when the tyres were up to temp - even more so the beginning of the end of the turbo's, so most of the field didn't have to deal with the power surge, and McLaren/Ferrari had quite sophisticated chassis with the McLaren even more amazing to drive. (the Ferrari drivers did complain about handling in 88) But what made these cars a challenge is that the limit was very fine. The average drivers couldn't really get reach the absolute limits, or crossed them, which resulted in quick and sudden loss of grip. The best of the best could drive them right on the limits and hold on. This pretty much continued until about 93, when the ABS, Traction control, automatic transmissions made the cars quite easy to drive, but not easy to drive fast, in the sense again that you could feel the limits as the cars grew more and more nervous. all that was lost by 94, with all the reg changes and the cars were nervous and twitchy, period. quite hard to drive, even more so to drive fast, even more so to drive on the limits.

this is at least what i've picked up from reading various books with drivers and engineers perspectives from this exact era. that nervousness/twitchiness continued all the way until 2000, with 97 being the exception as the paddock once more surpassed the grip levels, speeds, and stability up until the limits of 93 cars, which resulted in the rule changes for 94 (banning of aids, narrower tyres) and even more so 95 (revised aerodynamics, raised minimum ride height, skid planes). So following 97 as we all know, the slicks came in, the chassis were made more narrow and raised yet again. by 2000 however, they were back to surpassing previous limits, the cars were now better to drive quickly and felt glued to the tracks once more.

prior to 88, the cars were just beasts due to the turbo's and the sudden power surge made them quite a handfull, despite the fact that in general the cars did produce massive amounts of grip due to the revised ground effects aerodynamics of the time and of course the MASSIVE, ever so sticky slicks.

but anyway, my take on it though, if there is a season to have relatively easy driving cars (at first appearance at least, because as i mentioned, if you never feel it step out, you're not pushing hard enough Wink ) it would be 88, 91, 92, 93, 97 (this in the slicks era of course). people always tend to complain when cars have too much grip of they feel to easy to drive, "oh thats not right, this is F1, they should be hard" but it must be understood that F1 cars are the absolute pinnacle of motorsport engineering. they are purpose built to be the quickest thing possible around a set circuit, therefore they have unbelievable amounts of grip. the challenge of F1 cars is that the more grip the car produces the higher the limits become, every car has it's limits and with F1 cars being the top step, the limits are the hardest to attain. therefore that's when and where the challenge steps in. being able to reach the limits of the car before reaching your personal limits as a driver, and then holding on and pushing along those limits for 300 km or 2 hours...there in lies the challenge. not aimed at anyone here personally or anything (certainly not you Timo) but it's a point worth noting about the simracing community with regards to what they think certain cars should drive like.

but all in all i agree there is something just not right to me about the feel of the 88 cars.
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