- David Jundt wrote:
- I think this is the same one as GPVWC used at the Belgian GP this year.
Not quite...
Change 2.0:
- two versions of the track, the SC with a long double
pit lane at 52 of the machine and the starting grid on down to the Eau
Rouge, and GP - only the new pit lane (for 30 cars), the starting grid
in front of La Source.
- lots of new facilities (the tribune, the new pit complex, billboards, barriers, vegetation)
- many new textures (asphalt, ïîðåáðèêè, fencing, vegetation, advertising, etc.)
- changes in the artificial light
- new texture of the sky and natural light at different times of day, added the fog
- changed the physics of surfaces outside of the pavement
- new TV camera
- added sounds of fans and a commentator on the highway
- fixed numerous bugs and defects of the previous version
Changes 2.1:
- added the artificial grass
- replaced by a leaky building of the hotel in Eau Rouge, but the same object from Codemasters
- increased the range of drawing of the TV cameras slopes
- fixed bug with disappearing caravans in Stavelot