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 F1 1987 Mod rFactor

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Mark Lorenz
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Number of posts : 8
Age : 26
Location : Ontario
Registration date : 2016-12-01

PostSubject: F1 1987 Mod rFactor   Wed 19 Sep 2018 - 10:58

Hi, I'd like to ask you a question about modding. I am approaching modding for the first time and I was trying to create a 1987 rFactor F1 mod.
The problem is that I cannot see the car with the tvcockpit camera (picture number 3), even if it's fine with all the other cameras.
Could you help me to resolve this issue? This is a ink to my beta with this problem:

https://mega.nz/#!MIBVwAra!lQMRDFqyxr5PSJBEHmQ7I9hnUL-IYf_WLvz5HbRwEyk

Thanks a lot to all of you in advance!!  Smile



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David Sabre
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Age : 54
Location : england
Registration date : 2012-02-25

PostSubject: Re: F1 1987 Mod rFactor   Wed 19 Sep 2018 - 12:45

The first thing to check would be the cars .cam file. The .cam file defines all of the settings for the views around the car.
Here is an example of the TVCockpit settings.
Note the line  ClipPlanes=(0.305000, 500.000000) anything less than 0.3metres and further away than 500metres from the camera will not be displayed, they will be clipped out.
Your car body is probably very close to where the camera is located therefore try adjusting the lower value downwards close to zero.

LocalCam=TVCOCKPIT
{
Fov=(100.389, 75.292)
 Clear=TRUE
 Color=(0, 0, 0)
 ClipPlanes=(0.305000, 500.000000)
 LODMultiplier=(1.000000)
 MipmapLODBias=(0.000000)
 Size=(1.000000, 1.000000)
 Center=(0.500000, 0.500000)
 Flags1=(0)
 Flags2=(0)
 RadiusLimits=(0.000000, 0.000000)
 OrientationRate=(35.000000, 35.000000, 25.000000)
 PositionOffset=(-0.000000, 0.428553, -0.230790)      //(Left-Right, Up-Down, Back,Forward)
 OrientationOffset=(-0.068662, -0.015162, 0.001304)
 Radius=(0.000000)
}


Last edited by David Sabre on Wed 19 Sep 2018 - 12:49; edited 2 times in total
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Alberto Ibañez
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Number of posts : 14400
Age : 46
Location : Valencia - Spain
Registration date : 2010-09-17

PostSubject: Re: F1 1987 Mod rFactor   Wed 19 Sep 2018 - 12:47

Welcome Mark :hello: 

Are you modelling the cars yourself? Smile

_________________
"There are two kind of oval racers, those who have hit the wall and those who will hit it" - Mario Andretti

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Mark Lorenz
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Number of posts : 8
Age : 26
Location : Ontario
Registration date : 2016-12-01

PostSubject: Re: F1 1987 Mod rFactor   Wed 19 Sep 2018 - 14:29

David Sabre wrote:
The first thing to check would be the cars .cam file. The .cam file defines all of the settings for the views around the car.
Here is an example of the TVCockpit settings.
Note the line  ClipPlanes=(0.305000, 500.000000) anything less than 0.3metres and further away than 500metres from the camera will not be displayed, they will be clipped out.
Your car body is probably very close to where the camera is located therefore try adjusting the lower value downwards close to zero.

LocalCam=TVCOCKPIT
{
Fov=(100.389, 75.292)
 Clear=TRUE
 Color=(0, 0, 0)
 ClipPlanes=(0.305000, 500.000000)
 LODMultiplier=(1.000000)
 MipmapLODBias=(0.000000)
 Size=(1.000000, 1.000000)
 Center=(0.500000, 0.500000)
 Flags1=(0)
 Flags2=(0)
 RadiusLimits=(0.000000, 0.000000)
 OrientationRate=(35.000000, 35.000000, 25.000000)
 PositionOffset=(-0.000000, 0.428553, -0.230790)      //(Left-Right, Up-Down, Back,Forward)
 OrientationOffset=(-0.068662, -0.015162, 0.001304)
 Radius=(0.000000)
}

Thanks David for you help, unfortunately it does not work Crying or Very sad I assume this has something to do with this F1C carbody that I am trying to use. I really don't know what else could be..
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Mark Lorenz
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Number of posts : 8
Age : 26
Location : Ontario
Registration date : 2016-12-01

PostSubject: Re: F1 1987 Mod rFactor   Wed 19 Sep 2018 - 14:31

Alberto Ibañez wrote:
Welcome Mark :hello: 

Are you modelling the cars yourself? Smile

Hello Alberto and thank you! I am using the carbody of the F1 Challenge car, but I don't know why I cannot see this body with the tvcockpit camera, only with that, the others are just fine Neutral
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Alberto Ibañez
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Number of posts : 14400
Age : 46
Location : Valencia - Spain
Registration date : 2010-09-17

PostSubject: Re: F1 1987 Mod rFactor   Wed 19 Sep 2018 - 14:33

I suspect it's a LOD issue. If you are too close to the car, you can't see the body. Ensure that in the cockpit section in the GEN file the object (carbody) starts being displayed at zero metres.

_________________
"There are two kind of oval racers, those who have hit the wall and those who will hit it" - Mario Andretti

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Mark Lorenz
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Number of posts : 8
Age : 26
Location : Ontario
Registration date : 2016-12-01

PostSubject: Re: F1 1987 Mod rFactor   Wed 19 Sep 2018 - 14:44

Alberto Ibañez wrote:
I suspect it's a LOD issue. If you are too close to the car, you can't see the body. Ensure that in the cockpit section in the GEN file the object (carbody) starts being displayed at zero metres.

This is the string copied directly from the gen in the line relative to the carbody (that I'm using as cockpit too):

LODIn=(0.0) LODOut=(100.0) ShadowReceiver=True

Rolling Eyes
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David Sabre
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Number of posts : 4296
Age : 54
Location : england
Registration date : 2012-02-25

PostSubject: Re: F1 1987 Mod rFactor   Wed 19 Sep 2018 - 15:09

Try moving the TVCockpit camera position to somewhere near the rollover hoop, it look as if your camera location could be inside the car body.
This is the line to edit in the .cam file.

PositionOffset=(-0.000000, 0.428553, -0.230790)
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Mark Lorenz
Rookie


Number of posts : 8
Age : 26
Location : Ontario
Registration date : 2016-12-01

PostSubject: Re: F1 1987 Mod rFactor   Wed 19 Sep 2018 - 16:08

David Sabre wrote:
Try moving the TVCockpit camera position to somewhere near the rollover hoop, it look as if your camera location could be inside the car body.
This is the line to edit in the .cam file.

PositionOffset=(-0.000000, 0.428553, -0.230790)

Tried without luck Sad  What I find really strange is that if I enter test days with a car from the base mod (for example a Toleman, because this mod is based on the 1985 one) and then start adding opponents, then it's possible to see also these cars with their invisibile carbodies in the tvcockpit.  Rolling Eyes

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Jason White
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Location : Ferndale, MI USA
Registration date : 2011-12-25

PostSubject: Re: F1 1987 Mod rFactor   Wed 19 Sep 2018 - 17:19

Mark, please refrain from posting images wider than 750 px.

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Mark Lorenz
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Number of posts : 8
Age : 26
Location : Ontario
Registration date : 2016-12-01

PostSubject: Re: F1 1987 Mod rFactor   Wed 19 Sep 2018 - 17:22

Hi Jason, I'm sorry I'll avoid these pictures from now on! Smile
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Luca Martella
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Number of posts : 3
Age : 38
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Registration date : 2018-10-02

PostSubject: Re: F1 1987 Mod rFactor   Tue 2 Oct 2018 - 22:03

Hello, that's a great project ! I'm waiting for years for a '87 mod ! a team is working on a 1986 mod for rfactor 2, and it sounds wonderful, but I had few hopes to discover a 1987 mod project. Thanks ! I hope you'll reach to do something faithfull to this great season, the golden age of F1
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Mark Lorenz
Rookie


Number of posts : 8
Age : 26
Location : Ontario
Registration date : 2016-12-01

PostSubject: Re: F1 1987 Mod rFactor   Wed 3 Oct 2018 - 17:06

Luca Martella wrote:
Hello, that's a great project ! I'm waiting for years for a '87 mod ! a team is working on a 1986 mod for rfactor 2, and it sounds wonderful, but I had few hopes to discover a 1987 mod project. Thanks ! I hope you'll reach to do something faithfull to this great season, the golden age of F1

Hi, yes the mod is proceeding, I had a problem for which I opened this topic but I solved it, it was a problem with the mirrors format in the carbody, I resolved using bmp instead of dds. The mod will not be ready before one month/one month and half, I'll let you know Very Happy
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Luca Martella
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Number of posts : 3
Age : 38
Location : Francia
Registration date : 2018-10-02

PostSubject: Re: F1 1987 Mod rFactor   Wed 3 Oct 2018 - 19:41

Thanks, can't wait to discover your work ! I don't know why that year was missing, so incredible cars !
If I was able to do modding, I'd have created it since a while Smile

there was a F1 challenge '87 mod, not too bad, and I reached to modify some skins in it, the problem is to be acurate in the details as the numbers, sponsors, or physics.
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Mark Lorenz
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Number of posts : 8
Age : 26
Location : Ontario
Registration date : 2016-12-01

PostSubject: Re: F1 1987 Mod rFactor   Thu 4 Oct 2018 - 18:34

Luca Martella wrote:
Thanks, can't wait to discover your work ! I don't know why that year was missing, so incredible cars !
If I was able to do modding, I'd have created it since a while Smile

there was a F1 challenge '87 mod, not too bad, and I reached to modify some skins in it, the problem is to be acurate in the details as the numbers, sponsors, or physics.

I totally agree!! At the moment we are finishing the F1 1986 mod with a guy, then I'll finish the 87 mod. There are also jobs I've already finished like a BRM add-on for the 1977 mod, I sent you some pics in PM! Very Happy
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Luca Martella
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Number of posts : 3
Age : 38
Location : Francia
Registration date : 2018-10-02

PostSubject: Re: F1 1987 Mod rFactor   Thu 4 Oct 2018 - 19:45

So you are also doing a 86 mod ? Good to know ! Another team is creating a fantastic work on this season, but it is for rfactor 2, don't know if you have seen it, you can find it on studio 397
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